
- #The binding of isaac antibirth mod#
- #The binding of isaac antibirth update#
- #The binding of isaac antibirth full#
#The binding of isaac antibirth full#
I will post a full changelog here once that happens, although keep in mind that not all known issues will be fixed in this update, there are still a few tricky ones left that we still need to pinpoint.
#The binding of isaac antibirth update#
This is a very important update for us since it will allow us to push bug fixes much more efficiently and frequently, so we need some more time to make sure everything’s in working order.Įxpect the update to hit at the end of this week. We have been working on an update containing fixes for several bugs and broken rooms (such as the one infamous Gurdy room), minor balance changes, and most importantly an auto updater.
#The binding of isaac antibirth mod#
I will try to update this blog every once in a while with information on updates, future plans, or just random development anecdotes!įirst of all, thank you all so much for the kind support, we never expected this mod to have such a huge success and it just feels so surreal to see all of our hard work finally paying off like this! We still have quite a few plans for the future, and while nothing is set in stone yet, we’ll make sure to let you guys know if anything concrete comes up. Hi, I’m _Kilburn, lead developer of the Antibirth mod. But rest assured that we’re still around, we’re reading your feedback, and Antibirth most definitely isn’t dead. Here’s some footage of it in action.Īnd that’s it for now! There is still much more to talk about and I’m hoping to be able to disclose some more info within the next few months. This one was planned a long time ago but never made it into the initial release. And some more stuff we can’t talk about yet.Īnd here’s a little spoiler for one of the upcoming items.Starting room hints that actually show you the controls.An extra compact version of the item tracker which can display four times as many items!.Some quality of life changes from Afterbirth such as the interaction between the Tick and the Match Stick, shorter bomb fuse times, and being able to see your character’s current progression in the pause menu.A lot of rebalancing as well, such as fairer boss patterns and room layouts.A lot of fixes for all currently known bugs (such as fighting a certain boss in Basement 1, resuming a co-op run, or crashes caused by the Red Key).

Here’s some of the stuff you can expect to see in the next update: Lots of things have happened this year, (some which I’m not allowed to talk about yet), and what was supposed to be a small update with bug fixes has turned into something a little bit bigger. Just hang in there, and again thank you so much for your patience and support.

But there have been a few big things happening lately, so if you liked Antibirth, next year is going to be a good one! I’m amazed that some of you guys are still enjoying Antibirth to this day and while I wish we could provide something more substantial to justify the long wait, this is all we can do for now. On top of that, many synergies have been added, some of which can be seen below:
